Commit graph

13 commits

Author SHA1 Message Date
Tim Schubert
63d4e42b80 Fixed an issue where the player starting the game was not expanding its terretory at the start of the game. 2016-01-29 19:10:53 +01:00
Tim Schubert
7ada34cc1b Add reproduction on every turn. 2016-01-29 17:29:50 +01:00
Tim Schubert
439d2ce868 Performance improvements when rendering textures. Found an fixed a bug when attacking remote fields that belong to the default player. 2016-01-29 01:06:09 +01:00
Tim Schubert
a2ddbcbeeb Give the option to add new players, start the game and procede to the next turn using text input. 2016-01-28 19:41:28 +01:00
Tim Schubert
921c937439 Improved text input. 2016-01-28 03:06:19 +01:00
Tim Schubert
59f054cefb Added text field for commands. 2016-01-27 12:35:50 +01:00
Tim Schubert
32eae1e97d Added caching for the grid texture.
Modified the rendering of the grid texture to render only what fits within the presented rectangle.
2016-01-27 02:41:18 +01:00
Tim Schubert
7f21c3bb3f Fixed some issues with displaying the upgrade menu. 2016-01-26 06:44:36 +01:00
Tim Schubert
78c33d84b6 Display upgrade information. 2016-01-26 00:33:48 +01:00
Tim Schubert
21249de7d6 Fixed issues with events and SideBar text. 2016-01-25 01:45:35 +01:00
Tim Schubert
100065e158 Fix include guard position. Move contents of Grid.*pp to Gameplay.*pp to avoid a circular dependency. 2016-01-24 13:56:38 +01:00
Tim Schubert
ac0d35e053 Fix rendering of Gui. 2016-01-24 02:41:50 +01:00
Tim Schubert
a3df4a3189 Refactoring, Exception handling and Events. 2016-01-23 03:27:32 +01:00