Commit graph

  • 9b81e8f460 Balanced reproduction. master Tim Schubert 2016-01-31 15:29:14 +01:00
  • 75906f2353 Manage players from a sepeate class. Tim Schubert 2016-01-31 14:34:53 +01:00
  • 230408e2fc Added surrendering. Fixed an issue concerning the box of the UpgradeBox. Tim Schubert 2016-01-30 03:58:53 +01:00
  • 63d4e42b80 Fixed an issue where the player starting the game was not expanding its terretory at the start of the game. Tim Schubert 2016-01-29 19:10:53 +01:00
  • d16d998034 Changed the method by which to se;ect field to attack. Fix an issue with computing the attacker's cluster from which to draw resources from for attacking. Tim Schubert 2016-01-29 18:58:11 +01:00
  • 7ada34cc1b Add reproduction on every turn. Tim Schubert 2016-01-29 17:29:50 +01:00
  • 439d2ce868 Performance improvements when rendering textures. Found an fixed a bug when attacking remote fields that belong to the default player. Tim Schubert 2016-01-29 01:06:09 +01:00
  • a2ddbcbeeb Give the option to add new players, start the game and procede to the next turn using text input. Tim Schubert 2016-01-28 19:41:28 +01:00
  • 921c937439 Improved text input. Tim Schubert 2016-01-28 03:06:19 +01:00
  • 59f054cefb Added text field for commands. Tim Schubert 2016-01-27 12:35:50 +01:00
  • 32eae1e97d Added caching for the grid texture. Modified the rendering of the grid texture to render only what fits within the presented rectangle. Tim Schubert 2016-01-27 02:41:18 +01:00
  • 7f21c3bb3f Fixed some issues with displaying the upgrade menu. Tim Schubert 2016-01-26 06:44:36 +01:00
  • 78c33d84b6 Display upgrade information. Tim Schubert 2016-01-26 00:33:48 +01:00
  • 21249de7d6 Fixed issues with events and SideBar text. Tim Schubert 2016-01-25 01:45:35 +01:00
  • 100065e158 Fix include guard position. Move contents of Grid.*pp to Gameplay.*pp to avoid a circular dependency. Tim Schubert 2016-01-24 13:56:38 +01:00
  • ac0d35e053 Fix rendering of Gui. Tim Schubert 2016-01-24 02:41:50 +01:00
  • a3df4a3189 Refactoring, Exception handling and Events. Tim Schubert 2016-01-23 03:27:32 +01:00
  • b159f83c63 Optimized CMake library searching. Tim Schubert 2016-01-20 19:00:01 +01:00
  • 4f95ed3fc0 Added conquering and resource spending. Tim Schubert 2016-01-19 22:11:23 +01:00
  • 62cba726a8 Added a panning navigation mode. Tim Schubert 2016-01-19 22:09:14 +01:00
  • 0d523b6541 Added resource generation and resource display. Should commit more often... Tim Schubert 2016-01-18 22:56:26 +01:00
  • 189e840f25 Minor performance improvements. Tim Schubert 2016-01-16 23:56:33 +01:00
  • 647ca6084c Refactoring. Tim Schubert 2016-01-13 21:38:51 +01:00
  • 692e9de011 Added game map drawing. Tim Schubert 2016-01-11 23:56:50 +01:00