Tim Schubert
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230408e2fc
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Added surrendering.
Fixed an issue concerning the box of the UpgradeBox.
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2016-01-30 03:58:53 +01:00 |
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Tim Schubert
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7ada34cc1b
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Add reproduction on every turn.
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2016-01-29 17:29:50 +01:00 |
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Tim Schubert
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439d2ce868
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Performance improvements when rendering textures. Found an fixed a bug when attacking remote fields that belong to the default player.
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2016-01-29 01:06:09 +01:00 |
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Tim Schubert
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a2ddbcbeeb
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Give the option to add new players, start the game and procede to the next turn using text input.
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2016-01-28 19:41:28 +01:00 |
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Tim Schubert
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921c937439
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Improved text input.
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2016-01-28 03:06:19 +01:00 |
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Tim Schubert
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59f054cefb
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Added text field for commands.
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2016-01-27 12:35:50 +01:00 |
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Tim Schubert
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32eae1e97d
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Added caching for the grid texture.
Modified the rendering of the grid texture to render only what fits within the presented rectangle.
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2016-01-27 02:41:18 +01:00 |
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Tim Schubert
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7f21c3bb3f
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Fixed some issues with displaying the upgrade menu.
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2016-01-26 06:44:36 +01:00 |
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Tim Schubert
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78c33d84b6
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Display upgrade information.
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2016-01-26 00:33:48 +01:00 |
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Tim Schubert
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21249de7d6
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Fixed issues with events and SideBar text.
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2016-01-25 01:45:35 +01:00 |
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Tim Schubert
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100065e158
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Fix include guard position. Move contents of Grid.*pp to Gameplay.*pp to avoid a circular dependency.
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2016-01-24 13:56:38 +01:00 |
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Tim Schubert
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ac0d35e053
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Fix rendering of Gui.
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2016-01-24 02:41:50 +01:00 |
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Tim Schubert
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a3df4a3189
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Refactoring, Exception handling and Events.
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2016-01-23 03:27:32 +01:00 |
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