ns-3-leo/helper/ground-node-helper.cc
2020-08-27 17:59:58 +02:00

115 lines
2.7 KiB
C++

#include <fstream>
#include "math.h"
#include "ns3/log.h"
#include "ns3/config.h"
#include "ns3/waypoint.h"
#include "ns3/double.h"
#include "ns3/uinteger.h"
#include "ns3/mobility-helper.h"
#include "ground-node-helper.h"
using namespace std;
namespace ns3
{
NS_LOG_COMPONENT_DEFINE ("LeoGndNodeHelper");
LeoGndNodeHelper::LeoGndNodeHelper ()
{
m_gndNodeFactory.SetTypeId ("ns3::Node");
}
LeoGndNodeHelper::~LeoGndNodeHelper ()
{
}
void
LeoGndNodeHelper::SetAttribute (string name, const AttributeValue &value)
{
m_gndNodeFactory.Set (name, value);
}
NodeContainer
LeoGndNodeHelper::Install (const std::string &file)
{
NS_LOG_FUNCTION (this << file);
NodeContainer nodes;
ifstream stream;
stream.open (file, ifstream::in);
LeoLatLong loc;
while ((stream >> loc))
{
Ptr<ConstantPositionMobilityModel> mob = CreateObject<ConstantPositionMobilityModel> ();
Vector pos = GetEarthPosition (loc);
mob->SetPosition (pos);
Ptr<Node> node = m_gndNodeFactory.Create<Node> ();
node->AggregateObject (mob);
nodes.Add (node);
NS_LOG_INFO ("Added ground node at " << pos);
}
stream.close ();
NS_LOG_INFO ("Added " << nodes.GetN () << " ground nodes");
return nodes;
}
NodeContainer
LeoGndNodeHelper::Install (uint32_t latNodes, uint32_t lonNodes)
{
NodeContainer nodes;
for (uint64_t i = 0; i < lonNodes * latNodes; i++)
{
nodes.Add (m_gndNodeFactory.Create<Node> ());
}
MobilityHelper mobility;
mobility.SetMobilityModel ("ns3::ConstantPositionMobilityModel");
mobility.SetPositionAllocator ("ns3::LeoPolarPositionAllocator",
"LatNum", UintegerValue (latNodes),
"LonNum", UintegerValue (lonNodes));
mobility.Install (nodes);
return nodes;
}
Vector3D
LeoGndNodeHelper::GetEarthPosition (const LeoLatLong &loc)
{
double lat = loc.latitude * (M_PI / 90);
double lon = loc.longitude * (M_PI / 180);
Vector3D pos = Vector3D (LEO_GND_RAD_EARTH * sin (lat) * cos (lon),
LEO_GND_RAD_EARTH * sin (lat) * sin (lon),
LEO_GND_RAD_EARTH * cos (lat));
return pos;
}
NodeContainer
LeoGndNodeHelper::Install (const LeoLatLong &location1,
const LeoLatLong &location2)
{
NS_LOG_FUNCTION (this << location1 << location2);
NodeContainer nodes;
for (const LeoLatLong loc : { location1, location2 })
{
Vector pos = GetEarthPosition (loc);
Ptr<ConstantPositionMobilityModel> mob = CreateObject<ConstantPositionMobilityModel> ();
mob->SetPosition (pos);
Ptr<Node> node = m_gndNodeFactory.Create<Node> ();
node->AggregateObject (mob);
nodes.Add (node);
NS_LOG_INFO ("Added ground node at " << pos);
}
NS_LOG_INFO ("Added " << nodes.GetN () << " ground nodes");
return nodes;
}
}; // namespace ns3