mirror of
https://gitlab.ibr.cs.tu-bs.de/tschuber/ns-3-leo.git
synced 2025-06-08 10:03:58 +02:00
115 lines
2.7 KiB
C++
115 lines
2.7 KiB
C++
#include <fstream>
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#include "math.h"
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#include "ns3/log.h"
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#include "ns3/config.h"
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#include "ns3/waypoint.h"
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#include "ns3/double.h"
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#include "ns3/uinteger.h"
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#include "ns3/mobility-helper.h"
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#include "ground-node-helper.h"
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using namespace std;
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namespace ns3
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{
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NS_LOG_COMPONENT_DEFINE ("LeoGndNodeHelper");
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LeoGndNodeHelper::LeoGndNodeHelper ()
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{
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m_gndNodeFactory.SetTypeId ("ns3::Node");
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}
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LeoGndNodeHelper::~LeoGndNodeHelper ()
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{
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}
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void
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LeoGndNodeHelper::SetAttribute (string name, const AttributeValue &value)
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{
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m_gndNodeFactory.Set (name, value);
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}
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NodeContainer
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LeoGndNodeHelper::Install (const std::string &file)
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{
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NS_LOG_FUNCTION (this << file);
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NodeContainer nodes;
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ifstream stream;
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stream.open (file, ifstream::in);
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LeoLatLong loc;
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while ((stream >> loc))
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{
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Ptr<ConstantPositionMobilityModel> mob = CreateObject<ConstantPositionMobilityModel> ();
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Vector pos = GetEarthPosition (loc);
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mob->SetPosition (pos);
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Ptr<Node> node = m_gndNodeFactory.Create<Node> ();
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node->AggregateObject (mob);
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nodes.Add (node);
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NS_LOG_INFO ("Added ground node at " << pos);
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}
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stream.close ();
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NS_LOG_INFO ("Added " << nodes.GetN () << " ground nodes");
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return nodes;
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}
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NodeContainer
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LeoGndNodeHelper::Install (uint32_t latNodes, uint32_t lonNodes)
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{
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NodeContainer nodes;
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for (uint64_t i = 0; i < lonNodes * latNodes; i++)
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{
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nodes.Add (m_gndNodeFactory.Create<Node> ());
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}
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MobilityHelper mobility;
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mobility.SetMobilityModel ("ns3::ConstantPositionMobilityModel");
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mobility.SetPositionAllocator ("ns3::LeoPolarPositionAllocator",
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"LatNum", UintegerValue (latNodes),
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"LonNum", UintegerValue (lonNodes));
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mobility.Install (nodes);
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return nodes;
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}
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Vector3D
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LeoGndNodeHelper::GetEarthPosition (const LeoLatLong &loc)
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{
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double lat = loc.latitude * (M_PI / 90);
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double lon = loc.longitude * (M_PI / 180);
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Vector3D pos = Vector3D (LEO_GND_RAD_EARTH * sin (lat) * cos (lon),
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LEO_GND_RAD_EARTH * sin (lat) * sin (lon),
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LEO_GND_RAD_EARTH * cos (lat));
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return pos;
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}
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NodeContainer
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LeoGndNodeHelper::Install (const LeoLatLong &location1,
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const LeoLatLong &location2)
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{
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NS_LOG_FUNCTION (this << location1 << location2);
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NodeContainer nodes;
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for (const LeoLatLong loc : { location1, location2 })
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{
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Vector pos = GetEarthPosition (loc);
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Ptr<ConstantPositionMobilityModel> mob = CreateObject<ConstantPositionMobilityModel> ();
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mob->SetPosition (pos);
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Ptr<Node> node = m_gndNodeFactory.Create<Node> ();
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node->AggregateObject (mob);
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nodes.Add (node);
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NS_LOG_INFO ("Added ground node at " << pos);
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}
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NS_LOG_INFO ("Added " << nodes.GetN () << " ground nodes");
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return nodes;
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}
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}; // namespace ns3
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