/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Tim Schubert */ #ifndef LEO_ORBIT_NODE_HELPER_H #define LEO_ORBIT_NODE_HELPER_H #include #include "ns3/object-factory.h" #include "ns3/node-container.h" #include "ns3/leo-circular-orbit-mobility-model.h" #include "ns3/leo-circular-orbit-position-allocator.h" #include "ns3/leo-orbit.h" /** * \file * \ingroup leo */ namespace ns3 { /** * \ingroup leo * \brief Builds a node container of nodes with LEO positions using a list of * orbit definitions. * * Adds orbits with from a file for each node. */ class LeoOrbitNodeHelper { public: /// constructor LeoOrbitNodeHelper (); /// destructor virtual ~LeoOrbitNodeHelper (); /** * * \param orbitFile path to orbit definitions file * \returns a node container containing nodes using the specified attributes */ NodeContainer Install (const std::string &orbitFile); /** * * \param orbits orbit definitions * \returns a node container containing nodes using the specified attributes */ NodeContainer Install (const std::vector &orbits); /** * * \param orbit orbit definition * \returns a node container containing nodes using the specified attributes */ NodeContainer Install (const LeoOrbit &orbit); /** * Set an attribute for each node * * \param name name of the attribute * \param value value of the attribute */ void SetAttribute (std::string name, const AttributeValue &value); private: /// Factory for nodes ObjectFactory m_nodeFactory; }; }; // namespace ns3 #endif