/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ #ifndef LEO_GND_NODE_HELPER_H #define LEO_GND_NODE_HELPER_H #include #include "ns3/object-factory.h" #include "ns3/node-container.h" #include "ns3/constant-position-mobility-model.h" #include "ns3/leo-lat-long.h" #define LEO_GND_RAD_EARTH 6.371e6 /** * \brief Builds a node container of nodes with constant positions * * Adds waypoints from file for each node. */ namespace ns3 { class LeoGndNodeHelper { public: LeoGndNodeHelper (); virtual ~LeoGndNodeHelper (); /** * * \param wpFile path to waypoint file * \returns a node container containing nodes using the specified attributes */ NodeContainer Install (const std::string &wpFile); /** * * \param location1 first location * \param location2 second location * \returns a node container containing nodes using the specified attributes */ NodeContainer Install (const LeoLatLong &location1, const LeoLatLong &location2); /** * Set an attribute for each node * * \param name name of the attribute * \param value value of the attribute */ void SetAttribute (std::string name, const AttributeValue &value); private: ObjectFactory m_gndNodeFactory; static Vector3D GetEarthPosition (const LeoLatLong &loc); }; }; // namespace ns3 #endif