Add LOS computation for ISL links

This commit is contained in:
Tim Schubert 2020-07-29 13:57:26 +02:00
parent f6786c3a66
commit c1496e29f9
4 changed files with 132 additions and 7 deletions

View file

@ -24,6 +24,7 @@
#include "ns3/log.h"
#include "ns3/mobility-model.h"
#include "math.h"
#include "isl-propagation-loss-model.h"
@ -52,6 +53,31 @@ IslPropagationLossModel::~IslPropagationLossModel ()
{
}
const double
IslPropagationLossModel::EARTH_RAD = 6.3781E6;
bool
IslPropagationLossModel::GetLos (Ptr<MobilityModel> a, Ptr<MobilityModel> b)
{
// origin of LOS
Vector3D o = a->GetPosition ();
double ol = o.GetLength ();
// second point of LOS
Vector3D bp = b->GetPosition ();
double bl = bp.GetLength ();
// unit vector
Vector3D u = Vector3D ((o.x-bp.x)/bl, (o.y-bp.y)/bl, (o.z-bp.z)/bl);
// center point of sphere is 0
double uo = (u.x*o.x) + (u.y*o.y) + (u.z*o.z);
double delta = (uo*uo) - (ol*ol - (EARTH_RAD*EARTH_RAD));
return delta < 0;
}
double
IslPropagationLossModel::DoCalcRxPower (double txPowerDbm,
Ptr<MobilityModel> a,
@ -62,7 +88,7 @@ IslPropagationLossModel::DoCalcRxPower (double txPowerDbm,
// curvature + distance)
// primitivec cut-of at 1000 km
if (a->GetDistanceFrom (b) > 1000000.0)
if (!GetLos (a, b))
{
return 0;
}