Fix ground station allocator and trace mac drops

This commit is contained in:
Tim Schubert 2020-08-27 17:59:58 +02:00
parent 8d5cbfe8fe
commit 998b7fe2f2
15 changed files with 222 additions and 80 deletions

View file

@ -6,6 +6,7 @@
#include "ns3/config.h"
#include "ns3/waypoint.h"
#include "ns3/double.h"
#include "ns3/uinteger.h"
#include "ns3/mobility-helper.h"
#include "ground-node-helper.h"
@ -58,17 +59,18 @@ LeoGndNodeHelper::Install (const std::string &file)
}
NodeContainer
LeoGndNodeHelper::Install (uint64_t numNodes)
LeoGndNodeHelper::Install (uint32_t latNodes, uint32_t lonNodes)
{
NodeContainer nodes;
for (uint64_t i = 0; i < numNodes; i++)
for (uint64_t i = 0; i < lonNodes * latNodes; i++)
{
nodes.Add (m_gndNodeFactory.Create<Node> ());
}
MobilityHelper mobility;
mobility.SetMobilityModel ("ns3::ConstantPositionMobilityModel");
mobility.SetPositionAllocator ("ns3::LeoPolarPositionAllocator",
"Step", DoubleValue (360.0 * 180.0 / numNodes));
"LatNum", UintegerValue (latNodes),
"LonNum", UintegerValue (lonNodes));
mobility.Install (nodes);